Post by Uhu_Donnervogel on Mar 14, 2005 19:28:11 GMT
INFO
FBOW Hyper Lobby Version
Dear Community!
Thanks to some sponsors we are able to provide you the Real War Server for free from now on.
The server will be up and running every Wednesday and every weekend.
Wednesday is our Pacific Day.
Eastern and Western Front scenarios will be played on the weekend.
Server Times Weekend: Friday 0900 - Monday 0900
Server Time Wednesday: 0900 - Thursday 0900
The scenario will be continued. This means we will always start at the point we left last week.
How do you participate?
Log on to Hyper Lobby.
Click on the FBOW Server
Click Join
Side selection and its meaning
You have to decide which side (Blue or Red) you want to fly for by clicking on the appropriate airfield. The server will recognize the side you want to fly for and will register you in its player list. In case you enter an airfield of the opponent side in the future, the server will kick you temporarily. You have to re-join then and select an airfield of your own side.
Deathkick
Deathkick is meant to encourage players to behave more realistic. In case you get killed the server will ban you for 30 minutes. You may re-join and re-fly as soon as the 30 minutes are over.
Pingkick
There are always some experts who think it is wise to run large downloads in the background, have an ancient outdated PC or face technical difficulties like viruses, trojans etc. In order to sort them out we have the Pingkick. As soon as a player’s ping exceedes a set limit three times he or she will be removed from the game. This is meant to reduce "warping" and lag. Lag is not a server problem. Player PCs are to blame.
Scorekick
Some players think it’s funny to fire on planes and ground objects of the own side. To counter such a behaviour we introduced the "Scorekick". As soon as a player reaches a certain amount of negative points he or she will be removed from the game.
Airplanes at the disposal of players
FBOW does not take into account any balancing. Players can only select aircraft used on the frontline. There are differences between North/South and Central Section of the frontline. Every side has to fullfill an objective. It is not that important whether you can use a „superiour" airplane or not, since even the best plane does not help you if it is not suitable for the task at hand. Prototypes are not featured in the game. The planesets have been made by 88.IAP and I/JG26 experts based on historical facts, taking into account the time and the frontline you play. The planesets do not take into account the in-game data regarding the year of introduction, but rather display the historical date of introduction! Winning battles may influence aircraft availability (quantity of planes and pilots/plane types) from time to time!.
Mission objectives and airfields
Every side can see the mission objective in the briefing screen. If a side reaches its goal, a new map will be loaded with a slight advantage for the winning team. If no side accomplishes any objectives, a new map will be loaded and no advantages will be given.
Every map will feature rewarding targets for all sides: the airfields! Every building, every fuel tank may contain objects giving points to you when destroyed. So take out anything that may be of use to the enemy!
Unit Statistics
The units sponsoring the server commonly use it for their internal rating system. It is their WARSERVER. All other players are guests allowed to participate freely if they behave in an adult way. Abusive language or insults won’t be tolerated.
To everyone using the server: We wish you a lot of fun and many targets!
The sponsors are:
88.IAP
22GCT
14/JG5
UHU
JG2001
I. Gruppe /Jagdgeschwader 26
Flying Doc
I/JG26_AdiGalland
Deutschlandwear
X1 Software
FBOW Hyper Lobby Version
Dear Community!
Thanks to some sponsors we are able to provide you the Real War Server for free from now on.
The server will be up and running every Wednesday and every weekend.
Wednesday is our Pacific Day.
Eastern and Western Front scenarios will be played on the weekend.
Server Times Weekend: Friday 0900 - Monday 0900
Server Time Wednesday: 0900 - Thursday 0900
The scenario will be continued. This means we will always start at the point we left last week.
How do you participate?
Log on to Hyper Lobby.
Click on the FBOW Server
Click Join
Side selection and its meaning
You have to decide which side (Blue or Red) you want to fly for by clicking on the appropriate airfield. The server will recognize the side you want to fly for and will register you in its player list. In case you enter an airfield of the opponent side in the future, the server will kick you temporarily. You have to re-join then and select an airfield of your own side.
Deathkick
Deathkick is meant to encourage players to behave more realistic. In case you get killed the server will ban you for 30 minutes. You may re-join and re-fly as soon as the 30 minutes are over.
Pingkick
There are always some experts who think it is wise to run large downloads in the background, have an ancient outdated PC or face technical difficulties like viruses, trojans etc. In order to sort them out we have the Pingkick. As soon as a player’s ping exceedes a set limit three times he or she will be removed from the game. This is meant to reduce "warping" and lag. Lag is not a server problem. Player PCs are to blame.
Scorekick
Some players think it’s funny to fire on planes and ground objects of the own side. To counter such a behaviour we introduced the "Scorekick". As soon as a player reaches a certain amount of negative points he or she will be removed from the game.
Airplanes at the disposal of players
FBOW does not take into account any balancing. Players can only select aircraft used on the frontline. There are differences between North/South and Central Section of the frontline. Every side has to fullfill an objective. It is not that important whether you can use a „superiour" airplane or not, since even the best plane does not help you if it is not suitable for the task at hand. Prototypes are not featured in the game. The planesets have been made by 88.IAP and I/JG26 experts based on historical facts, taking into account the time and the frontline you play. The planesets do not take into account the in-game data regarding the year of introduction, but rather display the historical date of introduction! Winning battles may influence aircraft availability (quantity of planes and pilots/plane types) from time to time!.
Mission objectives and airfields
Every side can see the mission objective in the briefing screen. If a side reaches its goal, a new map will be loaded with a slight advantage for the winning team. If no side accomplishes any objectives, a new map will be loaded and no advantages will be given.
Every map will feature rewarding targets for all sides: the airfields! Every building, every fuel tank may contain objects giving points to you when destroyed. So take out anything that may be of use to the enemy!
Unit Statistics
The units sponsoring the server commonly use it for their internal rating system. It is their WARSERVER. All other players are guests allowed to participate freely if they behave in an adult way. Abusive language or insults won’t be tolerated.
To everyone using the server: We wish you a lot of fun and many targets!
The sponsors are:
88.IAP
22GCT
14/JG5
UHU
JG2001
I. Gruppe /Jagdgeschwader 26
Flying Doc
I/JG26_AdiGalland
Deutschlandwear
X1 Software